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Suicide Squad: Kill the Justice League
Manage episode 450976242 series 3424002
In this episode of the Soul of the Gamer podcast, hosts Scott and Steven discuss their recent gaming experiences, including a review of the game 'Suicide Squad: Kill the Justice League.' They delve into the game's development challenges, management issues, and the toxic work environment that plagued its creation. The conversation highlights the struggles faced by the developers and the impact of corporate decisions on the game's quality. In this conversation, the hosts delve into the complexities of game development, particularly focusing on the challenges faced during the creation of a specific game. They discuss the impact of bottlenecks in decision-making, the quality of voice acting, and the dynamics of character interactions. The conversation shifts to the looter shooter genre, exploring its pitfalls and the overall gameplay experience, including traversal mechanics and combat design. The hosts express their frustrations with repetitive boss fights and game mechanics, as well as the cumbersome menu navigation and bugs that detract from the overall experience. In this episode, the hosts delve into the intricacies of a recent DC game, discussing character dynamics, gameplay mechanics, and the overall player experience. They critique the game's achievements, length, and the presence of Easter eggs, while also sharing their final ratings and impressions. The conversation highlights the disconnect between the game's design and the expectations of a DC universe, ultimately leading to a consensus on its shortcomings.
21 episodes
Manage episode 450976242 series 3424002
In this episode of the Soul of the Gamer podcast, hosts Scott and Steven discuss their recent gaming experiences, including a review of the game 'Suicide Squad: Kill the Justice League.' They delve into the game's development challenges, management issues, and the toxic work environment that plagued its creation. The conversation highlights the struggles faced by the developers and the impact of corporate decisions on the game's quality. In this conversation, the hosts delve into the complexities of game development, particularly focusing on the challenges faced during the creation of a specific game. They discuss the impact of bottlenecks in decision-making, the quality of voice acting, and the dynamics of character interactions. The conversation shifts to the looter shooter genre, exploring its pitfalls and the overall gameplay experience, including traversal mechanics and combat design. The hosts express their frustrations with repetitive boss fights and game mechanics, as well as the cumbersome menu navigation and bugs that detract from the overall experience. In this episode, the hosts delve into the intricacies of a recent DC game, discussing character dynamics, gameplay mechanics, and the overall player experience. They critique the game's achievements, length, and the presence of Easter eggs, while also sharing their final ratings and impressions. The conversation highlights the disconnect between the game's design and the expectations of a DC universe, ultimately leading to a consensus on its shortcomings.
21 episodes
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