Behind the scenes stories from the making of Nightmare Before Christmas. Each episode is an in depth interview with a different crew member. Animators, artists, techies, production staff, and more all stop by to tell what it was like making this incredible film.
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Director Henry Selick and animator Anthony Scott interviewed in front of a live audience at the Disney Family Museum in San Francisco.
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He was responsible for the overall look of the film through the lens of a half dozen different camera crews on 20 different sets. Not to mention he basically invented motion control.By Studio 65/45
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The man who put it all together.By Studio 65/45
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Character Fabricator Supervisor Bonita De Carlo
41:46
41:46
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41:46Bonita was in charge of getting every single puppet completed and ready for animation - a mind boggling amount of work. She tells us all about it.By Studio 65/45
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Ghosts, smoke, fire, stars, snowflakes, and obsolete techniques.By Studio 65/45
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Sewing, painting, dressing, and bringing every single puppet to life.By Studio 65/45
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Henry Selick, Art Clokey, Peter Jackson, Marilyn Manson, motorcycles, breast feeding, Excederin, Gumby, cotton ball clouds, and of the course the beauty of stop motion animation.By Studio 65/45
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Carl takes us on a Skellington journey through the lens of a possibly irradiated camera. Collaboration, multiple camera crews, multiple set ups, in-camera effects, and the 'faces in the fire'.By Studio 65/45
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Twenty four stages all running at the same time. Who kept all that in order? Kirk for one.By Studio 65/45
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Allison somehow kept the entire Art Department on track - an enormous job. She tells us all about it.By Studio 65/45
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Interview with Camera Operator Pat Sweeney
35:35
35:35
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35:35Camera problems, motion control problems, animator problems, set problems, and margaritas.By Studio 65/45
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Mold Maker? What's that, and why do we need one on a movie? Mike fills us in.By Studio 65/45
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Interview with Model Maker/Assistant Art Director Bill Boes
1:14:20
1:14:20
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1:14:20With enough cardboard and hot glue anything is possible. Bill takes us deep into the heart of the Art Department.By Studio 65/45
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Interview with Camera Assistant Mark Kohr
48:16
48:16
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48:16Abstraction vs Suggestion. Our most ineffable interview. Buckle up. Mark takes us deep.By Studio 65/45
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Interview with Armature Engineer Chris Rand
42:00
42:00
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42:00Each character in Nightmare Before Christmas has a posable skeleton. Somebody had to make them. Chris tells us about it.By Studio 65/45
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Tales from the heart of the Art Department.By Studio 65/45
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2D animation, more Tim Burton stories, and the alternate ending!!By Studio 65/45
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Interview with Assistant Camera James Matlosz
41:18
41:18
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41:18Set up after set up...Problem after problem. Jim fills us in.By Studio 65/45
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Cigarettes, musicals, collaboration, making it up as you go, and the endless joy of building with your own two hands.By Studio 65/45
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Interview with Assistant to the Producer/Director Gisela Hermeling
53:39
53:39
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53:39Gisela shares stories about the Producer, the Director, Danny Elfman, Tim Burton, and the den of wolves otherwise known as the Story Department.By Studio 65/45
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Confidence, ritual, meditation, and animating skeleton reindeer.By Studio 65/45
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Interview with Track Reader & Animator Dan mason
48:09
48:09
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48:09Dan tells us how he made Jack Skellington speak.By Studio 65/45
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Interview with Production Accountant Kevin Reher
46:34
46:34
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46:34Studio shenanigans, Gumby, shopping on Fillmore Street with Catherine O'Hara, and Bill Hickey's "orange juice".By Studio 65/45
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One of the original Skellington Seven animators shares his story.By Studio 65/45
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Interview with Assistant Art Director Kelly Asbury
48:42
48:42
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48:42Prat falls, food poisoning, smoke and mirrors, and a broken bathroom fan.By Studio 665/45
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Interview with Assistant Artistic Coordinator Shane Francis
1:00:43
1:00:43
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1:00:43Shirtless animators, sleeping in the projection booth, nightclubbing, KUSF, Bill Hickey, and all Shane's crushes.By Studio 65/45
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Interview with Set Construction Supervisor Bo Henry
47:23
47:23
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47:23Set building, set painting, and a rat killing dog.By Studio 65/45
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Angie talks animation, art, weekend parties, group think, and being stuck with the worst frame grabber in the studio.By Studio 65/45
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Interview with Character Fabricator Lauren Vogt
37:43
37:43
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37:43Who painted the puppets? Who dressed the puppets? Who sewed Jack's suit? Lauren tells all about it.By Studio 65/45
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By Studio 65/45
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By Studio 65/45
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Interview with Set Dresser Gretchen Scharfenberg
33:28
33:28
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33:28By Studio 65/45
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Interview with Camera Operator Ray Gilberti
40:27
40:27
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40:27By Studio 65/45
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By Studio 65/45
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Sculptor, character designer, and animator Randal Dutra stops by to talk about bringing the designs to 3D life.By Studio 65/45
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Academy Award Nominee Tim Hittle shares his stories about animating Jack, Sally, and Zero.
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Jerome comes in studio and tells us fantastic stories about his brother Joe, his boss Mitch, the model shop, and of course, The Claw.By Studio 65/45
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Producer Kathleen Gavin joins us by phone for a fun conversation and some really good stories about what it was like to lead the Skellington crew.By Studio 65/45
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Animator Anthony Scott shares his memories about animating Jack Skellington.By Studio 65/45
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Interview with Associate Producer Phil Lofaro
53:13
53:13
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53:13Associate Producer / Production Manager Phil Lofaro stops by to tells us what it was really like trying to keep Skellington Studios on course and pointed in the right direction throughout more than 24 months of production.By Studio 65/45
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