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This week Julius and I talk about the smaller version of Terraforming Mars. Well, one of the smaller versions. The game is the very lovely love-child of Terraforming Mars & Race for the Galaxy, Ares Expedition. In this game, you are working to make Mars a habitable planet by managing the temperature & oxygen levels while raising oceans. The theme i…
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This week Julius takes us back to the table with Lewis & Clark. Go on a slow boat ride accoss the North American continent to explore lands acquired in the Louisiana Purchase and explore the yet unclaimed Pacific Northwest. That is, not yet taken from the native populations of the are.By Albert Hernandez and Julius Besser
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This week Julius and I explore a RPG about exploring a giant castle. Giant doesn't do this castle justice though. This is a world inside a castle so immense there are seas in it. The castle is filled with room so large there are cities and villages in them. You will wander around exploring and fighting Rooks, massive creatures made of stonework. Wh…
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This week Julius and I talk about looooong games. These are games that take 3 or more hours to play! Serioulsy, these are the kind of games I wish I could play more often but find it hard to get out on the table... 03:44 7th Continent (BGG) 04:25 Sleeping Gods - Distant Skies (BGG) 08:28 Mr. President: The American Presidency (2001-2020) (BG…
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This week, Julius introduces Fit to Print the newspaper layout game. It actually sounds like a fun game with a timer. In this game, you are buying the best stories and laying out on your newspaper to make the most captivating paper in town! It sounds a big goofy but it also sounds really fun. Also, Final Girl contest reminder! Fit to Print (BGG, AE…
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This week we talk about a Vital Lacerda big-box game on wine making. The game is the 2016 release of Vinhos: Deluxe Edition. It's a fun game that lets produce wine, compete in wine fairs, sell and export. All this in an effort to become the pre-eminent wine producer of Portugal. It's a pretty neat game with an interesting theme but maybe too big fo…
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This week, we look at a year of gaming. Well, sorta. We look at games that have a year in them or somehow use the flow of time in them. It was harder than expected, but we found a few games that do have a pretty decent sense of time passing. Check out the sample fancy map someone drew for Cartographers: 02:30 Creature Comforts (BGG, KTBG) 04:30 Pro…
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This week Julius and I look at a game about growing magic herbs and plants in a communal wizard's hedge. Position your helper sprites to help you get the most plants from this shared garden. This is an interesting game of area control in which, each turn, you are placing plant patches to trigger a variety of powers and increase your control over th…
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Julius and I talk about Bot Factory but Vital Lacerda. Mostly Julius describes the game and I talk about how much it reminds me of Kanban and how I want to play either of those two games. Bot Factory is based on Kanban in both the theme of managing a factory and the mechanics which are simplified quite a bit without making it a simple game at all. …
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This week we look back at a classic co-op game, Castle Panic. Monsters have decided to attach your castle in a clearing surrounded by dangerous woods. Waves of monsters charge the castle. Fortunately, the clever design makes it hard for the monsters to get at your castle and your highly trained warriors (knights, archers and fighters defend the cas…
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This week tells us about a Monster High-ish game called Mythic Mischief. In it, you play a group of monster kids in school, trying to cause mischief in the library and get one of the rival cliques in trouble. It's a head-to-head sportsball type game of out-maneuvering your opponent's team members so they get caught by the library's Tomekeeper. The …
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04:20 - Roll Through the Ages: The Bronze Age (BGG, Eagle-Gryphon) 08:55 - Cartographers (BGG, Thunderworks) 14:40 - Yahtzee! (BGG) 17:40 - Dungeon Dice (BGG) 22:45 - Railroad Ink (BGG) 27:39 - OctoDice (BGG) 31:27 - Clip-Cut Parks (BGG) 34:28 - Three Sisters (BGG) 36:23 - Catan: The Dice Game (BGG)By Albert Hernandez and Julius Besser
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This week we talk about the game Aleph Null by Tony Boydell and published by Capstone Games. The art is by Alex Leigh and music by Nicholas O'Neill. I did not include music as I mentioned I might do, primarily because I didn't see it available on-line for public consumption. Anway, this game is about summoning the demon Baphomet, the Sabbat Goat. I…
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This week I talk about a small solo RPG called Anamnesis. This is a game about forgetting your past and then rediscovering who you are. I found it hard to start because you begin with no information and you are making it all up as you go along! That even goes for the setting! I found as I played, the story comes together nicely and I have had a rea…
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This game seems to come up again and again and it's for good reason. Pandemic is a classic games in line with the likes of Monopoly, Clue or Scrabble. Fight off diseases ravaging the world in an effort to save humanity. This game has inspired variants, legacy games and made cooperative games popular. It occurs to me that we didn't credit the game. …
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While still struggling slightly (very slightly), Julius and family recorded an episode about tragic games. That's right. These week we look at games that are overall about sad events. No tragedy here though, it's a very fun episode! 02:00 Endangered (BGG) 03:55 Leviathan Wilds (BGG) 05:30 Anachrony (BGG) 07:45 Pandemic (BGG) 11:20 Mysterium ?? (BGG…
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This week we talk about Deck of Wonders, which currently has an expansion out on Kickstarter. I'd hope to get this episode out with plenty of time for listeners to decide if they want to back this. Saddly, Hurricane Helene set back my production schedule and the Kickstarter ends in just a couple of days. This game is a light deck construction game …
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This week Julius tells us all about climbing behemothic monsters, also known as Leviathans. In this game you are trying to remove crystals from Leviathans all while they fight back. It's a cooperative game that can be played solo and uses a book with 17 diferrent monsters, each its own board. It is actually a pretty unique sounding game and I enjoy…
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This week I talk about a gamebook from Fervent Workshop called What Lies Beneath. It was designed by Chris Scaffidi and the art is by Jason Glover, who has also designed quite a few games of his own. In this gamebook, you wake up in a dungeon with no memory of who you are or what you are here. What's worse is you seem to have some sort of creepy ca…
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