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Dev Game Club

Brett Douville and Tim Longo

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Join hosts and industry veterans Brett Douville and Tim Longo as they discuss older titles and the impact they had on the games industry, as well as any lessons that could be taken away even today. Play along!
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Game Dev Advice: The Game Developer's Podcast

The HP Video Game Podcast Network - John JP Podlasek

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+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!
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Discover how you can make independent games from the comfort of your own home. Listen to stories from Thomas Brush and his guests, all indies making a full time living making their own indie games. Please subscribe, leave a review, and check out our free game kit, courses, and more (links in the episode descriptions)!
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Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
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Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
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The Game Dev Field Guide is a podcast series focused on teaching you how to make and launch your own video games. This podcast is aimed at the beginner to intermediate level of game developer. Learn things like how to make crisp movement controls, making eye catching sprites, and marketing your game for it's big release. Stay awhile and listen!
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Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
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Unity Game Dev is the perfect podcast for aspiring game developers and those curious about getting started with Unity. Join our hosts as they break down the basics of game development, explore the Unity engine, and discuss how to turn your game ideas into reality. Whether you’re just thinking about diving into game development or taking your first steps, our casual, beginner-friendly conversations will guide you through everything you need to know to start creating your own games.
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Prof and Dev Play Games

Prof and Dev Play Games

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A video games podcast. Prof and Dev talk about the week's gaming news, general gaming topics, and what they're playing. They also look ahead to future games and events. This conversational podcast focuses on Nintendo, Playstation, Xbox, and PC platforms.
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I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
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Game TeaTime Podcast

Learn Game Development Online

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Game development podcast brought to you by the GameDev.tv community. Insightful and important advice from 90+ game industry experts. Listen to interviews with game designers, programmers, producers, artists, writers, sound designers, animators, music producers, video game composers, games journalists, CEOs and a host of others from the game development industry. On our community game dev podcast we've been lucky enough to talk with indie devs through to those working with AAA studios like Na ...
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Hi, I'm Nick, and welcome to the RetroBreak Podcast! Celebrating Video Game History, Game Dev and Content Creation! Find everything else at RetroBreak.co.uk Support this podcast: https://podcasters.spotify.com/pod/show/retrobreak/support
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Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better a ...
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Rust Game Dev

Richard Patching

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In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.
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Hello and Welcome to the Game Dev Hideout! In season 2 of the Turn by Turn podcast, Chris and Daniel started interviewing Indie Game Devs about the turn-based RPGs they were making. It turned out to be lots of fun and we met lots of cool people so we decided that we wanted to continue. However, halfway through the season, it started to feel like two different shows so we decided to make them different shows! Now, rather than just talking with turn-based devs we will be talking to devs of all ...
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Join us every week as we create a new exciting video game idea that we have always wanted to play, but do not have any knowledge or know how to create the wonderful experience that is video games. Please remember We Are Not Game Devs.
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Gaming Is the largest entertainment format In the world. Larger than both Music and Film combined. Yet, there are so few dedicated platforms for the Industries biggest and brightest contributors to tell their story. The Game Dev Show's objective Is to create a platform, a talk-show, for the video games Industry and the people who have helped make it what it is today.
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Game Dev Podcast hosted by Team RisingHigh, a 13 Time Apple Featured Indie Game Studio. Kevin & Jilly discuss everything game development and game making topics. Covering all aspects of creating, designing and marketing mobile and indie games. Actionable, practical Game Dev info squirted up your ears every week, you just bring the biscuits.
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The Blacspiration Podcast

Callmeazia & Cortez Washington

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Inspiring Black people one episode at a time! This is the place to find your favorite Black people who are breaking down barriers and paving the way by always staying true to themselves and unapologetic at all times! Plus, tune in for reviews, interviews and more!
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Dev Heads

Second Wind

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Dev Heads brings together three hosts from the indie, AA, and AAA segments of the games industry, offering a panoramic view of game development. Join JM8 (The Bog, [REDACTED]), Tina Sanchez (Call of Duty, Apex Legends, God of War: Ragnarok) and Michael "Mikee" Tsarouhas (Insurgency, Insurgency: Sandstorm, Onward) fortnightly as they bridge the gap between different scales of operation, with topics that reveal the inner workings, struggles, and successes of developing games at each level.
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Wardcast

Ward Games

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Join Ward Games and friends on the journey of a lifetime: learning how to make games for a living! Listen in as we talk with game dev folks both local and from around the world about game development, gaming news, and more.
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In the top 0.5% of podcasts globally and the most popular Fallout podcast, this series fills in all the details about the Fallout world beginning with the Great War in 2077 and progressing through major world events, factions, creatures, technology, and each vault. We'll explore what we know, and speculate about what might be. This show begins as a solo production, detailing specific topics, and grows into so much more. Get awesome rewards & support the show: patreon.com/falloutlorecast Watc ...
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The Debug Log

thedebuglog.com

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Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill level ...
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Thousand Ant Indie Dev Podcast

Matt Mirrorfish and Sam Eng

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In this game dev podcast with Matt Mirrorfish and Sam Eng of Thousand Ant we talk about making indie games in Unity3d, programming in C#, how to find the right software design architecture, artistic expression in games and a whole lot more.
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The podcast for Xbox fans. We’re giving Xbox-focused insight on Xbox news, we're reveling in nostalgia, and we're making predictions about the future. Hosted by Mike "Snowbike Mike" Howard, Star Wars Rogue One writer Gary Whitta, and Parris Lilly.
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Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.
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I chat with legendary game marketer Chris Zukowski about how indies can sell their games in 2025. ► Get Chris awesome newsletter (for real it's incredible): https://howtomarketagame.com/free/ ► Learn how to make money from your indie games (free webinar): https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures…
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This week, we talk about nostalgia, content moderation, and social media migration. The rapid migration to new platforms shows just how tired people are of algorithm-driven, ad-packed chaos. Decentralized spaces let users take control, curating their feeds and dodging the negativity baked into bigger networks. It’s not about chasing likes—it’s abou…
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Wishlist Cropolution on Steam! Join our Discord Community! Check us out on Youtube! In this episode of The Indie Game Development Podcast, we'll dive into the realities of going full-time as an indie game developer. While I’m all for chasing your dreams, the journey is often far more challenging than expected. That said, the rewards are unmatched. …
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Greg Hennessey, Design Director at CCP Games (Eve Online), has had an interesting and winding journey through games which has brought him from his home country of Canada all the way to Iceland. In this episode, we take a peek at his life as a Design Director, cover how leaders can make themselves open to critique and leave the door open for convers…
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Summary: Jeri Ellsworth shares her journey from childhood fascination with technology to becoming the CEO of Tilt Five. She describes her early interest in science and computers, fueled by her father's gift of a Commodore 64. Jeri recounts her experiences in racing, learning fabrication skills, and self-promotion to fund her racing career. Transiti…
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My guest on this week's episode of the podcast is Annina Salvén, the COO of BIT ODD, a Helsinki-based gaming studio that was recently profiled by the WSJ. Bit Odd raised $18MM in a seed extension this month, following on from the €5MM seed round it raised in 2022. My fund, Heracles Capital, is an investor in both rounds. I asked Annina to join me o…
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Episode Title: Is Zenva Academy's Free Unity Tutorial Your Ticket to Game Dev Success? Description: In this episode, we review Zenva Academy’s free Unity tutorial, exploring its potential to turn your game development dreams into reality. From C# basics to creating stunning game worlds, we break down the course. Key Points: Introduction to Unity: B…
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In this episode Zackavelli takes a look at the genre of idle gamesMath of idle games article:https://blog.kongregate.com/the-math-of-idle-games-part-i/Skip to Body of Episode: 8:33Try the demo for my game Mirror Throne:store.steampowered.com/app/2520490/M…Auto_Battler/Become a Patron: www.patreon.com/GDFGJoin the discord and talk with the community…
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I chat with the legendary Jonathan Blow about how indies can make games in 2025. ► Learn how to make money from your indie games (free webinar): https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures ► Follow Jonathan's new game on Twitter: https://x.com/Jonathan_Blow/status/1854276627305283874…
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Game: Sonic and running into walls Fast but not distracted Develop: The urge to go slow The long game Time scales for progress Repeat: What is your time scale for finishing your project/getting good at game dev? Ko-Fi: https://ko-fi.com/anxiousbuddhagames Twitch Stream: https://www.twitch.tv/anxiousbuddhagames My first game, "Sut" is out: https://s…
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What happens when we each add something to a new Thanksgiving tradition for the wasteland? Support the show & get custom t-shirts, skip the ads, and join in on the monthly patron chats now! Become a patron. https://patreon.com/falloutlorecast Watch NEW Video Episodes: https://www.youtube.com/@falloutlorecast Live Shows and game streams: twitch.tv/r…
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It is good to be back. This is the 8th episode of the Game TeaTime Podcast. We bring you interviews, roundtable discussions, gaming, and much more. After a long hiatus, Ricardo and I are excited to be back. You won't want to miss this episode! Whether you're a gamer or a game developer, there's plenty of value here for you. Enjoy the Podcast! Suppo…
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In this episode of the Mobile Dev Memo podcast, I speak to returning guest Maor Sadra, the CEO of INCRMNTAL, about changing attitudes toward marketing measurement. The catalyst for this conversation was a set of diagrams that Maor recently published on the INCRMNTAL blog, ranking various marketing measurement methodologies across a number of featur…
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Game: The Golden Cheatcode Era and Bighead Mode DLC as Cheats Single vs Multiplayer Cheats Skill development and Cheating Cheating and fun Develop: The Piano Analogy, slow focused practice Taking advice and exploring advice Rushing past the joy The 100th episode is done Repeat: Is there any part of development you'd like to try savoring more? Ko-Fi…
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This week, the Dev Heads crew are joined by MandaloreGaming to discuss their thoughts on the growing trend of remakes in gaming.Second Wind is fully independent, employee-owned and fan-funded. Consider supporting us on Patreon for as little as $1/month at patreon.com/SecondWindGroupBy Nick Calandra
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The community speaks! Here are the lowest to highest rated games and DLC across the Fallout franchise. Support the show & get custom t-shirts, skip the ads, and join in on the monthly patron chats now! Become a patron. https://patreon.com/falloutlorecast Watch NEW Video Episodes: https://www.youtube.com/@falloutlorecast Live Shows and game streams:…
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Jaguar just destroyed their brand with one of the wokest ads of all time … no exaggeration. How is this even real?!#jaguar #cars #branding #ad Episode. 788🇺🇸DONATE SO I CAN MAKE MORE VIDEOS🇺🇸: https://streamlabs.com/johnnymassacrehttps://PayPal.Me/GimmeAHellYeahhttp://www.Patreon.com/johnnymassacre————🇺🇸ALTERNATE CHANNELS🇺🇸: My gaming channel “Mass…
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Welcome to Dev Game Club, where this week we conclude our series on 2006's Dead Rising. We visit the end of the game a bit and then turn to our takeaways, before tackling a reader question. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! Issues covere…
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In this episode, we discuss GameMaker, social manipulation, and pre-production. Planning is a powerhouse for shaping an ideal outcome, but sticking to a plan? That’s a trap. The real magic happens when you adapt on the fly, tweaking and pivoting as reality throws its curveballs. Support Crashlands 2! Official Website: https://www.bscotch.net/games/…
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In this episode of Growing Pains, GDL host and Games Strategy Consultant Jay Uppal sits down with Anime Producer Will Feng to discuss everything about life in Japan. Will has been in the Animation space for 20+ years and has been right on the frontlines of the recent Anime boom that has inspired some of the recent transmedia strategies in games. Ja…
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Marketing games is tough. The world is twisting under our feet right now, as big and small studios struggle to reach players. The world is changing, but there are things you can do. We’ve got Chris and Joe here to help you better market your game. Enjoy! Key Takeaways: Navigating Niche Marketing: How targeting specific communities can yield better …
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Game: Soulframe alpha and feedback accessibility Subnautica's beautiful feedback system "Why Subnautica Owes Its Success to This Button" Hades and roguelike early access Project Zomboid and long Early Access times Free vs Paid early access Develop: Closed, short test run within a community Putting feedback buttons within the game Paid early access …
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The Dev, Anthony, is back and he and the Prof catch-up on what's been going on for the past couple of weeks. Xbox announced they are working on a future handheld and Nintendo confirmed Switch back compatability on the Switch successor. They then talk about what they've been playing; Final Fantasy Pixel Remaster, Dragon Age: Veilguard, Lego Horizon …
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A man with thousands of hours of experience over 6 years, Tooniversal, joins me to discuss the current state of Fallout 76 and hopes for the future. Support the show & get custom t-shirts, skip the ads, and join in on the monthly patron chats now! Become a patron. https://patreon.com/falloutlorecast Watch NEW Video Episodes: https://www.youtube.com…
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In this podcast episode, I chat with Tomas Sala about the state of the games industry, especially for solo devs! ► Play Bulwark Evolution: https://store.steampowered.com/app/290100/Bulwark_Evolution_Falconeer_Chronicles/ ► Learn how to become a full time game dev, free: https://www.fulltimegamedev.com/opt-in-how-to-make-six-figures ► Enroll in my 3…
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Welcome to Dev Game Club, where this week we continue our series on Dead Rising. Brett finally slays a killer clown a decade after his first failure, and we talk more about weapons, location, and "the run." Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: More hours! Iss…
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This week, we talk about the game dev grind, curating social media, and health wake-up calls. Instead of extreme overhauls, small consistent habits are the name of the game. To make changes stick, they need to be reasonable and gradual. This applies to health and pretty much everything else too! It’s all part of staying ahead of those creeping issu…
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Fellow host Laura joins Oscar on his Podquest to explore the nature of professional learning in various forms from the humble webinar to interactive workshops, accelerator programs, mentoring and even peer information sharing. Why does it matter that we keep on learning? And what does someone doing that training need to consider in the ways they de…
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In this episode, I present a long-form analysis of AppLovin's business and its significant recent growth. But understanding AppLovin the company is fundamentally predicated on understanding the market in which it operates, mobile games advertising, and the direct response digital advertising landscape more broadly. And so this podcast is structured…
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Game: Brighter Shores and Runescape Number goes up I'm confused about why I don't enjoy these games Develop: The idle to engaging gameplay spectrum Infinite vs limited games Distractions and Ethics My evolving design philosophy Repeat: What types of games do you want to make? Ko-Fi: https://ko-fi.com/anxiousbuddhagames Twitch Stream: https://www.tw…
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