The best panels and seminars about analog game design & publishing.
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On Board Games is about the board game hobby and the supporting industry.
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A podcast on gaming and video game design from both practical and academic perspectives.
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Board game design is a deep and often challenging pursuit. We explore all aspects of game design and the fun problems (and solutions) that come with it.
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I love making software. I also love sharing that experience with others. I explore it all in this Podcast, from apps to games and in between. From developers just getting started to professionals. We all have something to learn and share with others on our journey.
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Do I like game design? Yes, indie'd! A podcast of bitesize interviews with indie tabletop roleplaying game creators about their work and game design theory & practice. Releases every two weeks.
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In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world-class game designers and creative experts from various industries. Each episode deconstructs the creative process, offering insights into the art of game design and the broader cultural, technological, and business influences shaping a myriad of creative mediums. Join us for actionable advice and unique perspectives that will enrich your understanding of what it means to be c ...
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Commentary and Comedy Edition
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Covering the full breadth of digital, tabletop, and role playing games, The Game Design Round Table inspires and educates aspiring and experienced game designers.
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A show about games and game design by Keith Burgun.
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All of Know Direction’s Shows, including Pathfinder and Starfinder News, Reviews, Interviews, and Actual Play podcasts.
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Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
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TooFatLardies are the leading independent publisher of wargame rules. The Oddcast take an semi-regular look at what's happening on Lard Island with discussions on the big issues in game design and the hobby generall.
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Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
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Join Jason Slingerland and his fellow game design friends as they discuss the ins and outs, and ups and downs of being tabletop game designers in a documentary style. The Building the Game Podcast is published every week.
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Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
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A bi-weekly video game book club that takes a deep look at one game every episode. We discuss the literary elements, philosophical ideas, and game design decisions that make games great while keeping things funny and friendly. Tune in for some close readings of your favorite games! Email us at deeplistenspodcast@gmail.com
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I analyze a game I love, discuss lessons learned from it, and then suggest straightforward tips to help every game developer sustain and grow their passion. Hosted by an ex music teacher turned indie game developer.
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Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
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Asians Represent!
Daniel Kwan, Agatha Cheng, Jeremy Blum, Drew Quon, Steve Huynh, Liana Mackenzie, & Emma Yasui
Asians Represent! Is here to celebrate and examine Asian representation in tabletop games and pop culture. We do this by creating conversation, introducing new perspectives to the broader gaming community, and creating spaces for new voices in the industry.
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Hey, Good Game explores the stories behind your favorite brainy games. Each week, we interview game creators and dig into what it takes to build a successful indie game, how to monetize, and how to get traction.
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Candid conversations with game creators that dive deep into the art, craft, and process of making games.
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Chewie, Mike, Brian, and Dirk have been talking about Magic: The Gathering on the internet for almost 10 years (at the time of this writing). Since there are so many shows about strategy and tournaments, these dorks focus on all the fun you can have with the game outside of that, from flavor to philosophy to game design to history to whatever else we can come up with. We're funny, we're serious about what we do, and we love it!
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The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
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A comedy game design podcast by two guys who know nothing about comedy nor game design. Join Trevor Scott and Ben Slinger as they take prompts from random word generators, movies, game titles and more and turn them into occasionally hilarious but always interesting game designs.
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Ben Byrne, Dael Kingsmill, Shawn Merwin, and James Haeck bring you the latest tabletop hobby news, discussions on roleplaying game design, ideas for players and GMs, and share their passion for tabletop roleplaying games and the community! For More info be sure to check out ghostfiregaming.com.
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Your favorite table top RPG design topics podcast
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Dan Bullock interviews game designers with a focus on the challenges of historical board game design.
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The GameMakers podcast publishes current, entertaining, and in-depth discussions on F2P game development. Topics that we cover include the business of games, F2P monetization, liveops, game design, game development processes, team structure, and more.
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What does the new wave of open economies mean for monetization? Will negative externalities overcome cosmetics economies in the long run? What exactly does a game economist do? Game Economist Cast is a roundtable discussion of the latest developments in mobile, HD, and crypto games through a bunch of people figuring it out using the economic tool kit.
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Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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Are you ready for an epic adventure? Welcome to the Epic Adventure Podcast! Host Steve Kellams and guests discuss all things table top roleplaying. From TTRPG news and tabletop RPG game design to tips and tricks to make your games epic.
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Unity Game Dev is the perfect podcast for aspiring game developers and those curious about getting started with Unity. Join our hosts as they break down the basics of game development, explore the Unity engine, and discuss how to turn your game ideas into reality. Whether you’re just thinking about diving into game development or taking your first steps, our casual, beginner-friendly conversations will guide you through everything you need to know to start creating your own games.
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Knox Game Design is a monthly discussion by game creators in the Knoxville, Tennessee area. We share our ideas, show off projects, and discuss current topics related to video game development. Our group explores the many facets of the game design process, such as coding, graphics, modeling, animation, story, and promotion. You can find out more information on the group including future meeting dates at knoxgamedesign.org
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Game designers Mike Hutchinson and Glenn Ford talk about how, why and if they design tabletop miniatures games. With discussions, tips, reviews and interviews.
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Join hosts Sean, Ian, Scott, and Justin as they discuss Fantasy Flight's Arkham Horror Living Card Game!
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Hey, I'm Marley, and I'm interested in chatting about the intersection between game design, storytelling, and psychology. I'm a Waxing Wisp on YouTube! Join me in exploring how different factors can be a boon or a detriment to development and player experience. For more information, check out https://branchingPath.com Weekly uploads :p
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This is Wait, Roll That Again! A Tabletop RPG Design Podcast hosted by Alex, from Aotearoa New Zealand! Learn the ins-and-outs of game design alongside Alex as he creates his first TTRPG, talking to industry creatives along the way, and putting their advice into practice! The show combines interviews, playtesting, and design reflection to tell the story of game design, from start to finish! https://waitrollthatagain.carrd.co/
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Total Party Thrill is a podcast for GMs and players where we discuss our campaigns in order to inspire yours. Each episode begins with a short recap of an installment of our home campaigns, including the "Mourning Glory" Dungeons & Dragons 5E Eberron campaign and "Dynasty Unwarranted" Warhammer 40k Rogue Trader campaign. We then proceed to our main topic covering the titular aspect of game planning and playing, and we share tips and advice drawn from our own experience. Then we move on to th ...
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A podcast brought to you by those goofballs from Nerds Amalgamated, for nerds by nerds about nerd pop-culture news. Hosted on Acast. See acast.com/privacy for more information.
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A podcast about making a board game company making a board game!
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In this episode, Lauryn and Nicholas go all in on Bioware's Dragon Age: The Veilguard. We talk about core combat not from the perspective of mechanics but in both thematic and narrative terms. Mostly, though, we discuss the companion system, and why many of the frustrations with DA:TV stem from how the game isn't really about you as the super speci…
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This week, Dirk and David are joined by Kathryn Hymes, co-owner of Thorny Games and former co-host of the show. Together, they discuss Kathryn’s new game Xenolanguage, a roleplaying game where players take the role of humans tasked with deciphering an alien language. They give their thoughts on designing GMless games, especially focusing on how to …
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In episode 102 of Game Design Unboxed: Inspiration to Publication we talk with Mike Danovich about his RPG system created to partner with different events and businesses in the Chicago area including Revolution Brewery. In that partnership he got to design character sheets for the different hops that are featured on their Hero IPA variety packs as …
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Ep 124: How many rules are too many rules?
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In Episode 124, we've been thinking a little about the sheer length of rulebooks for minis games. Partly because of the one box wargames challenge, and partly because of our own designs. Why are they so long? Why are boardgame rulebooks so short? Let's chat.If you enjoy hearing our game design advice, why not read it also in our upcoming book about…
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Alexander Seropian — From Halo to Fortnite: Mastering Team Dynamics, Entrepreneurial Resilience, and User Generated Content (#73)
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Alexander Seropian joins us on today’s episode, bringing his vast expertise from decades in the video game industry. Alex is the founder of several influential game companies, including Bungie, Wideload Games, Industrial Toys, and Glenslinger Studios. He has also held leadership roles at Disney and Microsoft, overseeing teams of more than 100 peopl…
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On this episode of On Board Games, Erik and Bill Corey talk about games (and other things) they've played including: Hexarchy The Gang Balataro Everdell Freedom Five Holiday Hijinks Kickstarter You can get a discount on Zencastr.com using this link. (25:57) The discuss if game design is art and if so, how? ------------------------------------------…
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Hi everyone! I come to you with another great conversation, with another super cool person that I met at the Alt-F4: Rebooting Community After Gamergate conference: Kathleen Morrissey. Kathleen is working on a PhD in computational media over at Worchester Polytechnic Institute, she’s done all kinds of awesome academic stuff on the subjects of games…
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I-Hsien is joined by Imogen Gingell, a plasma physicist and game designer, adamantine bestseller on the DMs Guild, and co-author of Frontiers of Eberron with Keith Baker, to talk about how game design best practices have changed with the D&D 2024 rules update. Editing: Aram Vartian Important Links: Support the show on Patreon and get access to the …
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Game Design 101: Let's make a One Page RPG
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With the spooky season upon us, John, Jess, and Ben dive into the world of one-page RPG design. In this episode we make and RPG, and next episode we will play it. SpooOooookkyyy!!! Doctor Magnet Hands Sexy Battle Wizards Sad Vampire Boy Friend Advance Skeleton Siege Contact Us! splatbookpod@gmail.com The Splatphone! Roll For Topic…
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Design Matters - #220 - Game Dev Local Podcast
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Nina Kim from Rare joins Oscar on his Podquest to discuss the challenges of defining the multifaceted role of game designer, as well as the joys of the ever-evolving nature of design.
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Episode 710 - Foundational Learning
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The dorks have returned! We're taking a look at the MTG Foundations change to combat, discussing all the new stuff coming up next year, digging into the idea that Universes Beyond sets are gonna be Standard Legal, and more! There was going to be a second topic this episode but we ran out of time. Look forward to that in the future! Foundations mech…
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Episode 230: Silent Hill 2 Remake With VoidBurger!: Part 2
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In this episode Gino and Pete are joined by Jess "VoidBurger" O'Brien to discuss Silent Hill 2 Remake! We cover the game from Otherworld Silent Hill to the end of the game! Is this the best way to experience Silent Hill 2? Spoilers abound so listen at your own peril! You can find Jess's work at https://twitter.com/VoidBurger, https://www.youtube.co…
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Ludology 332 The Oldest Trick in the Book
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Sen and Erica welcome former host Scott Rogers back to the show to dive into his latest book, "Your Turn: The Guide to Great Tabletop Game Design" and tell us what he's been up to as of late.
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The gang are joined by James Morris as they discuss the arrival of Midgard Heroic Battles and to consider the future of wargame publishing.
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#164. Bastions Are Good, Actually? Here's Why!
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Bob World Builder joins the crew to briefly review the D&D 2024 Dungeon Master's Guide, Ben gushes about the Bastion system, Shawn still wants less world building, and Dael idolizes Indiana Jones! Email your questions to podcast@ghostfiregaming.com Ben: @TheBenByrne Dael: @dailydael Bob: @BobWorldBuilder Shawn: @shawnmerwin Editor: @ZsDante Topics:…
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Send us a text My generation was one of the first to grow up in front of a TV Screen. I guess that’s not necessarily a thing to brag about, but it was true. Saturday morning cartoons were a big deal for me. I would get up early and grab a big bowl of overly sugared breakfast cereal and settle down in front of the massive console TV in our basement …
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Growing Pains ep. 5 – The Japan Episode - #224 - Game Dev Local Podcast
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In this episode of Growing Pains, GDL host and Games Strategy Consultant Jay Uppal sits down with Anime Producer Will Feng to discuss everything about life in Japan. Will has been in the Animation space for 20+ years and has been right on the frontlines of the recent Anime boom that has inspired some of the recent transmedia strategies in games. Ja…
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Australia's Social Media Ban, The Future of Star Wars and Farting for Science
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Australia's proposed social media ban is very broad and will likely affect gaming platforms like Roblox and Fortnite. We discuss the impact on the gaming industry if this comes into effect. Disney announced new Star Wars movies, then almost immediately cancelled one of them. What are they doing? Does anyone there have any idea what to do? Probably …
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Richard Rognlie, the creator of Gamers.net. Richard discusses his extensive background in programming, from early interest sparked by family to his career in defense contracts and web development. The conversation delves into the unique platform of Gamerz.net, which hosts over 270 play-by-email games. Richard shares insights into game design, the e…
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On this episode of On Board Games, Erik is joined by Marc Specter of Grand Gamers Guild to talk about games (and other things) they've played including: Freedom Five The Artemis Enterprise Castles of Mad King Ludwig Great Excavations You can get a discount on Zencastr.com using this link. (27:16) Then, they discuss what are the responsibilities of …
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099: Feedback and Early Access (Soulframe)
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Game: Soulframe alpha and feedback accessibility Subnautica's beautiful feedback system "Why Subnautica Owes Its Success to This Button" Hades and roguelike early access Project Zomboid and long Early Access times Free vs Paid early access Develop: Closed, short test run within a community Putting feedback buttons within the game Paid early access …
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Recorded at Metatopia 2023 Presented by Sean Jaffe, Joshua Jaffe, Casey Edison, and Jason Pitre The brothers behind Rememorex, Commandroids, and other titles talk about the ins-and -outs of layout. Making a TTRPG is a challenge to a layout artist, who must juggle aesthetics and theme with readability and ease of use. A valuable resource for anyone …
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EP: A Year of UFO 50 - Planet Zoldath
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We're joined by Marc Flury (Thumper) and Alfredo Barraza (Riot) to discuss Planet Zoldath, the eighth game in the UFO 50 collection. “Brave the wilds of Planet Zoldath in search of the intergalactic treasure map!” Next week: Attactics http://discord.gg/eggplant https://www.patreon.com/eggplantshow
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#1190: The History of Magic Design, Part 8
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This episode is the eighth and final part of my eight-part series where I go through the entire history of Magic design to talk about design evolution over the years.By Mark Rosewater
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#1189: Game Knights Live with Josh Lee Kwai, Jimmy Wong, and Becca Scott
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At MagicCon: Las Vegas, I was honored to participate in Game Knights Live. I have my three fellow players, Josh Lee Kwai, Jimmy Wong, and Becca Scott, on the podcast to talk through all that went into putting it on and share a bunch of the behind-the-scenes stories.By Mark Rosewater
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Zombies, Doors, and Objective Immersion (w/ Elliot Davis)
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On this episode, I speak to Elliot Davis, an artist, podcaster and, game designer. He's one of the co-founders of Many Sided Media, a podcast production company behind shows like My First Dungeon, Bitcherton and Talk of the Table. His games include Rom Com Drama Bomb and solo timetravel game, Project Ecco. He's currently crowdfunding his latest gam…
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Mythos Busters Ep. 170: BusterCon 2024 Dev Panel!
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Today, we're sharing a very special recording of the Dev Panel from BusterCon 2024! Sean moderates a panel with Duke, Nick, and Waleed.By Mythos Busters
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Join hosts Peter C. Hayward and AJ Brandon as they delve into the art of creating effective sell sheets for board games. This episode steps away from the usual design principles to tackle an essential aspect of game publishing. Using real examples from Peter's own collection of sell sheets, they illustrate what works and what doesn't, offering prac…
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John, Jason, and Ron talk about Starfinder Theme Parks. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
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Hey Splatheads! We were not able to produce a full episode this week, so we are just dropping in to say hello. We will be back in two weeks with a new actual play of Ben's game Wick and Wander Contact Us! splatbookpod@gmail.com The Splatphone! Roll For TopicBy Jess Rhiannon, John Corey, Ben Donaldson
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Off the Deep End Episode 53: Skald: Against the Black Priory
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In a surprising upset, Off the Deep End covers a video game they enjoyed playing; from this year no less! That's right, Braden and Chris take a break from "The Bad Xenosaga" and "The Bad Mass Effect" to talk about the retro-inspired indie RPG Skald: Against the Black Priory. They discuss its cosmic horror story, extremely 1989 aesthetic, and the wa…
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#163. How Much D&D Prep is Too Much, and Why It’s Never Enough!
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Where should you focus your DM prep when planning a D&D campaign? Will Bastions be included in future 5e adventure modules? Is AI art infiltrating boardgames? All that and more, right now! BoardGameWire article: https://tinyurl.com/BoardGameWireArticle Email your questions to podcast@ghostfiregaming.com Ben: @TheBenByrne Dael: @dailydael James: @ja…
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Send us a text Welcome to you heard it here last where we talk about news, you’ve already heard. This week is going to be a little different. Ok, it’s going to be a lot different. My partners in crime are all busy I needed to get something up, but in reality, I’m just the voice and they are the brains. It makes news a little one sided. But what I a…
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We recently realized that we’ve drifted apart not just from our games community, but from our community at large. Now, in a world where the future feels uncertain and dire, we're asking ourselves: how do we reconnect? Escape from Wonderland has just one week left on Kickstarter. You can read more and back the project here. Links/Credits: Website: t…
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Playing the Learning Game - #223 - Game Dev Local Podcast
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Fellow host Laura joins Oscar on his Podquest to explore the nature of professional learning in various forms from the humble webinar to interactive workshops, accelerator programs, mentoring and even peer information sharing. Why does it matter that we keep on learning? And what does someone doing that training need to consider in the ways they de…
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Supanova 100 Review featuring Shane Syddall from Comics Network Australia
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This week we went to Supanova 100. We'll discuss our favorite panels, some great sights and of course the best cosplays. Brisbane Supanova 2024 – Event Home - Supanova Comic Con & Gaming Shane Syddall from Comics Network Australia (ComX) – Comics Network Australia – Shane Syddall | Comics Network Australia Full Show Notes : https://docs.google.com/…
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Amateur Hour: Month 2 Check-In Across The League
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In the third episode of Amateur Hour Adam "Borgmaster" -REDACTED-, Tyler "Grav" -REDACTED-, and Gino traverse all of the conferences of the NFL and give 6 minute takes on their current states. We cover every team before checking in on the current states of Adam and Tyler's models. They may be... less good than they were last time. If you can, pleas…
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We pitch fresh themes for "Succession", reimagining the game’s world and setting to create new dynamics and depth. From the political landscapes to gang wars to dating games, we're on a mission to find a theme to build mechanics that match.
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Sandro Wahl's Journey Building Make It Meme
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In this episode, we chat with Sandro Wahl, CEO and founder of PreAlpha, and the mind behind Make It Meme, a multiplayer game that turns meme creation into a social experience. Sandro shares his journey of creating the viral game, Make It Meme. He discusses the challenges of moderation, monetization, and the upcoming 2.0 version of the game. We also…
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098: The Impression of Fun (Brighter Shores)
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Game: Brighter Shores and Runescape Number goes up I'm confused about why I don't enjoy these games Develop: The idle to engaging gameplay spectrum Infinite vs limited games Distractions and Ethics My evolving design philosophy Repeat: What types of games do you want to make? Ko-Fi: https://ko-fi.com/anxiousbuddhagames Twitch Stream: https://www.tw…
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Our heroes find themselves in a plummeting elevator as we begin the Starfinder 2 Playtest Adventure, A Cosmic Birthday. Listen Now!(mp3)
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